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Beamng drive snow map
Beamng drive snow map





beamng drive snow map

So-Cal Interstate - a rather old, underloved, and very hidden map. This should run well for all but the most basic systems even on medium or high detail. Nevada Interstate - 6km x 6km map built with lots of (60~80miles) of roads and highways of all types, main attraction is a large, looping highway that plays out more like a NFS track. Using AI will shoot the memory requirements up very very quickly as it takes a lot of RAM to compute such a large map and technology isn't quite there yet.Īlso, other large maps (though they may not have the 2500+ hours put into them that Roane County did), are: I only used 6~6.5GB of ram after driving around for a *WHILE* (hour+), and it was only 5.5gb~5.75gb on load.

beamng drive snow map

So yes, it's my map, turn your reflections off you shall be fine. If you've downloaded it in the last two weeks, you likely have it (it'll call itself Roane Racer in-game, because it's faster). The newest Roane County Tennessee map version 0.9 (still featured, woohoo), features a notable FPS improvement. Thanks for the mention, yes, it needs 8gb or so to load the Tennessee map, you can consider keeping REFLECTIONS off if you lag, if you have a low-end or older/slower CPU (or laptop CPU), turn off shadows and reflections too and that should help. If you really really really really want a very very large map then here: You need 8Gb just to load the map. Then come back here and explain why you understand how difficult it'd be make a map that size. Then once you're done, upload it and get some feedback on how well it is. It's the closest you'll get to your radio system as of now.Īs for the other things, RoadFreak12 pretty much explained it. It involves adding some things to the files but it's quite easy. Originally posted by Not Again!!!!!: There's this option on the BeamNG.Drive forums to search for something.







Beamng drive snow map